5 DEMONSTRAçõES SIMPLES SOBRE THE FIRST BERSERKER: KHAZAN EXPLICADO

5 Demonstrações simples sobre The First Berserker: Khazan Explicado

5 Demonstrações simples sobre The First Berserker: Khazan Explicado

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Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.

The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter On-line universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.

A gameplay parece muito a de Nioh, ao ponto do quase parecer 1 sucessor espiritual do game. Khazan possui entrada a 3 tipos de armas: lança, espada Colossal e empunhadura dupla usando espada e machado, usando cada uma dessas armas tendo tua própria árvore de habilidades onde o jogador consegue montar builds completamente diferentes para o exatamente Género de arma.

But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.

Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.

Quem gosta de 1 souslike Ainda mais “tradicional” provavelmente nãeste vai apreciar tanto o fato do qual não há um Colossal mapa interconectado para explorar.

Ao dominar as armas e habilidades versáteis do Khazan, os jogadores podem personalizar efetivamente AS SUAS táticas para conquistar muitos MODOS do chefes e navegar por cenários do combate variados.

Não sei se isso foi por questãeste intencional do design ou resultado do um erro, contudo tenho a impressãeste de qual muitos vão chegar nesse ponto da aventura e se sentir frustrados através “surpresa” de que o estúdio preparou — contudo vale a pena insistir um pouco para atravessar dela.

It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

24 do março do 2025 por André Custodio À medida qual a comunidade souls Vive Ainda mais viúva com a falta do novos Dark Souls e The First Berserker: Khazan utilizando o abandono do Bloodborne, seus olhares se voltam de modo a ESTES títulos originais que vêm dando as caras nos últimos anos.

" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.

It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

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