O MELHOR LADO DA THE FIRST BERSERKER: KHAZAN

O melhor lado da The First Berserker: Khazan

O melhor lado da The First Berserker: Khazan

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Embora desafiador de modo a jogadores hardcore, ESTES dois níveis de dificuldade e a variedade do mecânicas do combate e habilidades tornam este game conseguível para jogadores de todos os níveis.

The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter Em linha universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.

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Isso porque, apesar por deter propriedades tais como combates punitivos e de que dependem bem do gerenciamento de estamina e ambientes utilizando Porreiro design e atalhos interessantes, eles nãeste trazem Praticamente as ferramentas de que ajudam a lançar personalidade ao game.

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Ao dominar as armas e habilidades versáteis por Khazan, os jogadores podem personalizar efetivamente suas táticas para conquistar diversos MODOS de chefes e navegar por cenários por combate variados.

Vejo isso Ainda mais tais como uma decisão de modo a promover o desenvolvimento, já qual realizar um mapa completo da demasiado mais manejorefregatráfego, mas junte isso ao fato do qual as armas são drops aleatórios por inimigos e o ímpeto do explorar diminui bastante, utilizando um Colossal impacto até mesmo na atmosfera global do game.

It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.

A história do jogo possui uma premissa natural interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado de traição e quem realmente foi este grande vilão dessa história sangrenta.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen The First Berserker: Khazan in a soulslike, and rewards you for smart play.

" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.

It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.

Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.

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